Tuesday, February 10, 2009

Internet Art - Introduction & Chapter 1

In the introduction, the author points out that today's museums and galleries will distance themselves from today's "net.art" because it "lacks the craft and direct impact" of traditional mediums such as painting and sculpture. Internet Art is viewed as created by immature and derivative artists. The art-form becomes much too like graphic design and commercial work.

To me, the difference between Art and Graphic Design does not exist. In fact, I consider many of the contemporary works I come across to be much closer to how this author suggests commercial design to be exploitative of cheap and flashy tricks. How one artist may incorporate shock factor into their work is cheap and trashy to me.

Out of any of the examples present in chapter one, which details Early Internet Art, none of them had any of this "craft and direct impact," so vitally described in the introduction to make art Art (visually anyway.) Without detailed explanations accompanying these examples in the text, they have little to no impact or value. If the art needs to be explained in such detail, I cannot consider it to be art as it should speak for itself.

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